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'In March 2009, after the manalink.de forum had been down for some time, many contributors relocated to the Collectible Card Game Headquarters (CCGHQ) forum at SlightlyMagic.net, where development continues. More than 2,000 cards (the limit imposed by the original program) are now playable, by swapping different groups of cards in and out of the game. A 'Challenge Mode' and various other play modes have also been made possible, along with new artwork. All these changes are optional and involve compromises to the original game, most notably by making multiplayer unstable. The last major challenge involves expanding the Shandalar portion of the game. It is now understood how to do this---it involves expanding arrays using assembly language---but no competent programmer has yet been willing to spend the time.'
From the readme.txt
Magic the Gathering 2009 Edition (Updated March 2010).
A custom installer for Sid Meier's classic
Magic: The Gathering, Duels of the Planeswalkers, Spells of the Ancients
Published by Microprose
Brought to you by Hip63 and the CCGHQ Team at SlightlyMagic.net
BEFORE:
Install Magic: The Gathering, Duels of the Planeswalkers.
Install Spells of the Ancients.
Try getting it to run with compatibility mode, which never reliably worked.
See your wizard move too fast in Shandalar. See missing cards in your deckbuilder.
See invisible text in game dialogues.
Spend hours and hours googling for solutions, and following dead links.
Finally, if you still had the time, motivation, knowledge and hard drive space,
give up and install a virtual machine, then Windows 95 or 98, then DOTP and SOTA all over again.
Be stuck with a limited selection of cards.
TODAY:
All those hassles have been obliterated with:
M A G I C : T H E G A T H E R I N G
' D U E L S O F T H E P L A N E S W A L K E R S '
- - - 2 0 0 9 E D I T I O N - - -
This is an updated installer for MAGIC: THE GATHERING
'Duels of the Planeswalkers/Spells of the Ancients'.
It has been modified to install and play on new operating systems
such as Windows XP, Windows Vista and Windows 7.
It has been tested with both 32-bit and 64-bit versions.
It runs in a screen resolution of 1024 x 768.
This version includes Mok's Manalink 2.01 unofficial updates,
Smiling Spectre's Application Compatibility Fix to
correct graphics issues, and hundreds of new cards added by
the Magic The Gathering Community, released as of early March 2009!
The CD-Rom Features:
A professional grade installer that allows the user full control of the installation.
A reworked Autorun Menu featuring an animated splash screen and original CD artwork and sounds.
A new Tutorial Viewer. (Sorry, it's not interactive anymore, but all the info is still there.)
All the original manuals as PDF files. These are available from the program menu and the Tutorial Viewer as well.
The Installer Features:
Installer presentation with slide show and music from the original installer.
All the original registry entries are created by the installer.
The full game is installed already patched with manalink 2.01 plus
all the latest community card packs.
A new Magic the Gathering Launcher Application that allows for starting the
Deck Builder, Magic or Shandalar, and Character Generator directly from the Launcher.
The Manuals can also be viewed from the Launcher.
However, the BIG feature of the new installer is the fact that it automatically installs
Smiling Spectre's ACT Fix WITHOUT having to use the Application Compatibility Toolkit.
And everything still fits on a single CD-Rom disc too!
INSTRUCTIONS
The ISO image can be burned to disc with any CD burning program.
Alternately, you can mount the image in a virtual drive such as DAEMON TOOLS,
Slysoft.com's Virtual Clone Drive, MagicDisk from MagicISO.com, etc.
If the installer doesn't begin, navigate to the CD and run autorun.exe.
After that it is just a simple install process (that will look VERY familiar) ;)
* - Your OS should be installed on your C drive.
* - Do NOT Install to a long folder path!
The Application Fix does not work with long folder paths!
EXAMPLES:
---------
C:Program FilesMagicTG -GOOD!
C:Program FilesMagic the Gathering -BAD! Will have issues
After installing, the Install window will pop up again.
You can install the tutorial viewer at this time.
If you don't want to do that, then close the window.
* - Be sure to update the CardArtNew images. See CardArtNew Instructions.txt.
Launch the game from the Magic TG Launcher shortcut on your desktop or
the shortcut in the Programs menu.
* - The Launcher minimizes to the system tray, and you can have more than one open
at a time, so keep an eye on it.
* - Sometimes when starting or loading a game,
the display may not 'fill the screen' and the game will run
in a window in upper left corner of the screen. To correct
this, simply save, exit, then reload the game and it
should correct the issue.
* - When Starting a new Shandalar Game, it is
RECOMMENDED that you save your character's image before
proceeding, or you may not have a character at all!
To view the Tutorial, run C:Program Files (x86)MagicTGTutorial.exe or
see the shortcut in your Start/All Programs Menu.
CREDITS:
Mok for cracking and updating the game, and keeping it alive.
He proved it could be done even without the source code and with no help.
Without him none of this would be possible.
Bog Wraith, the most experienced DOTP user in the world, for his enthusiasm and support.
He kept the team together and the ball rolling. Go Canucks!
Hip63 for spending COUNTLESS hours making the installer, re-doing the tutorial videos,
integrating the ACT fix, making the installer work on Vista and Windows 7, etc etc.
Smiling Spectre for his invaluable ACT fix.
The guys in the new Manalink 2 forum at
http://www.slightlymagic.net/forum/viewforum.php?f=25 for continuing development.
(Go there to get all kinds of new stuff like cards, play modes and graphics.)
And of course the CCGHQ Team at http://www.slightlymagic.net/forum.
EXTRAS:
We have archived all the original game CD's at
http://www.slightlymagic.net/forum/viewtopic.php?f=55&t=898
Come see us!
And most importantly:
Enjoy Every One!
Huggybaby
March 2010
Dosbox can run DOS games (and by extension, Windows 3.1 games). Shandalar was for Windows 95, so while there may be other compatibility / emulation layers that you can use to run it, Dosbox won't be it. Connectify license key and email.
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Game Information
Official Name | Magic: The Gathering (1997 video game) |
Version | Full Game |
File Upload | Torrent |
Platform (s) | Microsoft Windows, PC |
Release date (s) | 1997 |
Screenshots
- Magic: The Gathering - Duels of the Planeswalkers, a really nice strategy game sold in 1998 for Windows, is available and ready to be played again! Time to play a cards, licensed title and trading / collectible card video game title.
- Abnormally mana-rich, Shandalar is a place where magic flows freely: from the wilds of Kalonia and the kingdom of Thune to the shadows of Xathrid, the peak of Valkas, and the remote Evos Isle.
- Available for Windows only. DOWNLOAD NOW. MAGIC ONLINE ACCOUNT. To use Magic Online you will need to create an account; this account will include everything you need.
Overview
Magic The Gathering Full PC Game Overview
Magic The Gathering download free. full Game is a computer game published by MicroProse in April 1997 based on the collectible card game Magic: The Gathering. It is often referred to as Shandalar after the plane of Shandalar, where the game takes place. The player must travel the land and fight random enemies to gain cards, and defeat five wizards representing the five colors. The player must prevent one color from gaining too much power, and defeat the planeswalker Arzakon, who has a deck of all five colors. Adventure game and role-playing game elements are present, including inventory, gold, towns, dungeons, random battles, and character progression in the form of new abilities and a higher life point total. An oversized version of Aswan Jaguar was included in the game box.
Two related products were released, the expansion pack Spells of the Ancients and Duels of the Planeswalkers. Duels of the Planeswalkers was an improved version of the main game that didn't require the original to be installed.
Game mechanics
The game has several modes: a single-player campaign, a duel or tournament against computer-controlled opponents, and later a multiplayer experience added by the Manalink add-on. All three share the same dueling interface, which is based on the mechanics of the real-life Magic: The Gathering card game. In Duel and Multiplayer modes, the game allowed a player to construct his or her own deck (using a specialized Deck Editor), or to play with a randomly generated deck (simulating a «fresh pack of cards» as was the custom in various tournaments at the time). The single-player campaign however required the player to participate in a large-scale quest, during which he or she would endeavor to gather cards and thus be able to construct more powerful playing decks, hopefully powerful enough to defeat the campaign's chief antagonists. Magic The Gathering Free Download.
The card duel mode of the game attempts to simulate the experience of playing with actual Magic: The Gathering cards. The player is shown a tableaux that is divided into two halves — the lower half for the player's cards, and the upper half for the opponent's cards. Both players draw randomly from their own available cards (their personal «deck»), then proceed to play a standard game of Magic: The Gathering, based as closely as possible on Magic: The Gathering official rules. The match progresses in phases and turns, corresponding with the M:TG rule-set, with the program automatically skipping over certain phases when no action is possible and/or required. The player can set break-points to allow him or her to execute «fast-acting» spells or card abilities in case the program is not smart enough to automatically spot such possibilities. Each player's life-counter is displayed on their side of the playing field and will either rise or drop according to the progression of the game. The player can also rearrange his or her played cards to allow better visibility when the playing field becomes crowded, often during prolonged matches. When the card duel is initiated as part of the Single-Player Campaign, special rules may apply. Often this includes a higher (or lower) life counter for one or both players, a card that appears at the start of the match for one or both players, or a global effect that influences both players (either beneficial or detrimental, often depending on the composition of either player's deck).[citation needed]
The single-player campaign is played mainly on an isometric representation of the game world, consisting of a randomly generated landscape dotted with terrain features and places of interest. The player initially selects a difficulty level (determines starting gold, cards, amulets and the life totals of «boss» enemies) and a preferred magical «color», and subsequently is given a predetermined deck, according to difficulty level and color chosen. The character is then transported to the world map, initiating the game. Travel across the world map is in real-time. The player moves the character across the landscape using simple mouse clicks, evading or intercepting enemies who themselves are predominantly interested in intercepting the player-character. Upon a successful interception, the game transitions into «duel» mode, wherein either the player competes against the encountered enemy using the Magic: The Gathering card game system, or pays the enemy an amount of gold to not duel. When dueling an enemy, a card or set of cards is often wagered, with particularly powerful enemies sometimes offering additional rewards beyond the waged cards. Some enemies have unique abilities that allow them to gain a specific advantage for the duration of the battle, while some enemies can summon up a surprise substitution to play in their stead (e.g., a more powerful enemy). The landscape is composed of patches of different types of terrain, corresponding with the five colors of the game world. Different terrain might offer benefits or hindrance to movement, including roads through all terrain types which allow rapid movement. Terrain also dictates the boundaries across which enemies may travel, as they have to adhere to terrain matching their own color (s). More importantly, each type of terrain offers a chance for special encounters to appear, often unique to one terrain type or another. Such encounters yield anything from combat to instant rewards, and often include riddles that require some knowledge of the various game cards. Magic The Gathering Free Download PC Game.
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The world map contains a large number of cities which can be visited, and these form the backbone for the game's underlying role-playing mechanics. Each city offers some cards for sale of a color matching the terrain around the city; the purchase of food (required to prevent slow-downs on the world map due to hunger); and often quests that usually involve reaching another city, acquiring a specific card, or defeating an enemy in the nearby area. These quests often has a reward at the end wherein the play will receive cards, hints to castle secrets or Mana links. Obtaining Mana links raises the players life points. These Mana link can also be removed if the city in which it was obtained is overrun by a creature. Cities also buy cards from the player, allowing him or her to make money for the purchase of food, better cards and spend them in certain special areas (for example, to buy amulets from a Gem Bazaar). Some cities also offer special items that enhance player performance or allow the player to create special effects such as instant teleportation. Some of these effects, depend on the consumption of colored amulets that can be collected in various encounters, earned upon completion of quests, or purchased These gems can also be traded for rarer cards (generally those of the same color of the amulet) at various towns. The landscape also contains a handful of dungeons whose locations can be discerned through various means, particularly the completion of quests and the defeat of powerful enemies. Within a dungeon, life lost in each duel carries over to all others, and other special rules will apply which could hinder or enhance a player's abilities. For example, a particular card could be permanently in effect. The dungeon interface is made up of a randomly generated series of perpendicular tunnels, with enemies placed in various locations and intersections. The player has freedom of movement within the tunnels while enemies remain stationary, but the player cannot pass through a spot taken by an enemy without initiating combat with that enemy. The tunnels also contain bonuses that can be picked up which provide a random effect, often bestowing extra life points or a free creature at the start of the next duel. Dungeons are important because of the special, valuable and powerful cards contained within that can be found no where else, frequently offering one of the Power Nine. Magic The Gathering Download Torrent.
The player's primary goal is to destroy the five evil mages who are vying to cast the Spell of Dominion, which will enable them to conquer Shandalar. To accomplish this, the player must seek out and destroy the castle of each and every mage. Castles are played similarly to dungeons, except they contain no special cards but instead house the mage him/herself. If the mage is defeated in a duel, the mage and the castle are permanently destroyed. Until defeated, each mage regularly sends minions to attack cities on the map, which requires the player to react promptly, traveling to this city within the allotted time and defeating the minion in a duel. If the player fails, either by losing to the minion or taking too long to respond, the enemy mage will establish a mana link at the city, leaving the now much more powerful minion to stand guard. If any one mage establishes enough mana links (3 or 5, depending on whether or not the player possesses a certain item) to cast the «Spell of Dominion», which will bring the plane of Shandalar under their control, the game is lost. After defeating all five mages, the player then has to confront a final enemy who plays with cards of all five colors. This enemy has vastly more life points than any other enemy in the game. The amount of damage the player manages to do to this final boss before the fight ends constitutes the player's final score for the campaign.
Development
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The project to make Magic: The Gathering came during turbulent and troubled times at MicroProse, as it had recently lost a large amount of money pursuing unprofitable ventures (such as an arcade game business).[1] A corresponding flight of personnel was happening as well. Sensing trouble with the Magic project, the famous and marquee Sid Meier was assigned to it. This game would be the last that Meier would ever work on with MicroProse, as he went on to found his own studio, Firaxis Games, shortly afterward. Magic The Gathering for PC.
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